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#500030: Illusion Excalibur
| Item ID | 500030 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Excalibur_IL | Credit Price | Not For Sale | |
| Name | Illusion Excalibur | Type | Weapon - One-Handed Sword | |
| NPC Buy | 0 | Weight | 100 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 120 | Min Equip Level | 120 | |
| MATK | 180 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | Third / Third Upper / Third Baby / Fourth | |||
| Equippable Jobs | Crusader | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A sword known to have been stuck in a rock in a far western country. It has divine powers over its own master. _______________________ MATK +180 MATK +5% _______________________ Decreases After Skill Delay by 5%. _______________________ Refine Level +7: Increases damage of Genesis Ray by 15%. _______________________ Refine Level +9: Increases Magical Damage with Neutral and Holy element by 15%. Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases damage of Genesis Ray by additional 25%. _______________________ When equipped with Illusion Herald of God: MATK +50 Decreases Variable Casting Time 10%. Refine Level of Illusion Excalibur and Illusion Herald of God is +7 or higher: Increases damage of Genesis Ray by additional 10%. Total Refine Level of entire set at least +18: Increases Magical Damage against monsters of every race by 20%. Total Refine Level of entire set at least +22: Decreases Genesis Ray skill cooldown by 1 second. Decreases After Skill Delay by additional 5%. _______________________ Type: Sword Attack: 120 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 120 Royal Guard classes |
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